![]() ![]() However, to get to these stairs you need to cross two very nasty high-level wire traps. Near the north-west edge of the map, there is another set of stairs leading straight into the Scrying chamber, bypassing the locked door. ![]() Once in the lower level, there are two ways to gain access to the Scrying chamber above: the ice chute near the south edge of the map (straight east from the entrance) on the scripted way down you can find an item.the stairs near the north-east edge of the map, or.To get in, you first have to make a detour to the lower level of the cavern, which you can get to via. Matron Beregan is in the scrying chamber at the west end of the first level of these caverns, but the chamber's door is locked and can't be picked. With a high enough stealh you can avoid the ogres at the entrance to the cave, as the "trigger point" which the party needs to reach before the loading screen kicks in, is in fact situated several meters bottom from the actual entrance to the caverns. Travel to Russetwood (a wilderness area west of Stalwart), make your way to the top-left corner of the map, and enter the Flames-That-Whisper Caverns – which is the head-quarters of the "Flames-That-Whisper" ogre clan, and is guarded by crag ogres. All other ogres, including those in Russetwood (guarding the entrance to the caverns), and ogres in other parts of The White March do not count towards the overall number of groups killed. The enemy counts are on normal, other difficulties do not change the total amount of groups that must be avoided. 5 ogres and 5 wolves in the sleeping quarters to the north.6 ogres in the eating room in the southeast.5 ogres in the armory to the southeast.6 ogres and 2 wolves in the central area south of the mine.4 ogres in the armory to the northeast.There are 5 groups in total, and you can check how many groups you've killed with the console command PrintGlobal n_Ogre_Groups_Defeated. This will only occur if you took a more stealthy approach and kept the violence to a minimum, killing less than three "groups" of ogres in both the upper and lower caverns on your way to Beregan. Note that if player makes peace with Beregan, Morug will eventually appear before the entrance to the caverns, selling some items of interest to the player and letting the party rest. Ultimately, there will be two ways that this quest can be accomplished: either by killing the ogre clan, or by making peace with Matron Beregan. She asks you to deal with a clan of ogres who threaten the village. You automatically get this quest when you first talk to mayor Renengild in her house in Stalwart Village for the Durgan's Battery quest. Those items may help with Durgan's Battery. Beregan is also believed to have the previous expedition's goods and gear. Renengild wants the Watcher to kill Beregan and her followers to remove the threat to Stalwart. The clan is led by a matron known as Beregan. There's an ogre camp in the ice caves near Stalwart.
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