![]() Fight rooms will now exclusively give keys - merchants became much more important.One of the main changes we have made since the previous version is changing the structure of the runs: World balancing changes and Salvage mechanic You'll see that they also are tools to deal damages to your enemies. We did not want to add traps at the beginning of the development but we love how it turned out. The second world of the game is now content complete, we have recently added new traps that will appear on the explorations room to make those rooms more dangerous and lively. New level elements - the Red barrens is complete! Unlisted commented Youtube videos (without comments is fine too) are extremely appreciated so we can better see how you react to the game elements. You can also create suggestions tickets in the #suggestions channel of the Discord Server. We have improved the game a lot thanks to your previous feedbacks so thank you if you take the time to answer it this time again. We have created a new survey here to collect your thoughts about this new version. Your last playtest saves will be saved if they were from 0.21.10 or more, if you lost your saves you can now press LB and RB while launching the game to skip the intro tutorial. Welcome to the #playtests channel where you can ask for a key.Ĭan I keep my saves from previous Playtest?.React in the #playtests-register channel to get the Playtester role. ![]()
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